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TOPIC: Rainbow Moon V2.00 patch notes

Rainbow Moon V2.00 patch notes 8 months 3 weeks ago #7299


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The Rainbow Moon V2.00 patch (PS3) is now live. Here is a list of major improvements and updates.

New Features:

• Cross-Save functionality added. Saved data can be exchanged between Rainbow Moon on PlayStation 3 and PlayStation Vita.
• "Use" function added to reward dialogue. It is now possible to use certain items, such as health and food items when picking up a loot bag or opening a treasure chest. This is especially useful during battle if the player's inventory is full.
• The victory screen can be skipped by pressing the cancel button.

Improvements:

• When talking to the savant, it is now also possible to increase players' attributes by single units.
• A confirmation dialogue has been added during the crafting process for when skills/conditions are about to be overwritten.
• Walking on the battle field using the analog stick has been improved so characters do not walk in unintended directions.
• After entering a character name, the name can be reviewed and adjusted.
• The battle menu selection is no longer changed by mistake when directional buttons are not released at the end of a sub turn.
• Controller input for walking in exploration mode is smoothed now. This reduces the number of unnecessary direction changes which results in improved character display.

Bug Fixes:

• Fixed a freeze/endless loop when the last monster killed all remaining party members and itself with a suicidal blow attack.
• Missing affinity bonus when Serena attacked an enemy with weapon type sword.
• Zelorus didn't attack in the first story battle.
• Thief Citadelle map updated. Under rare circumstances it was possible that the player locks himself in the dungeon.
• If the player opened the auto map in the Thief Citadelle dungeon before finding a map item, the menu become inoperable.
• Equipment stats were not updated correctly when un-equipping gear with an embedded passive skill.
• When adding a new condition to an equipped item for the first time via crafting, the corresponding tutorial and condition display in the status menu were not being unlocked.
• World map contained an island, which was accessible via a non-blocked field. After opening a treasure chest, the player got stuck on the island.
• When using the camp fire and quickly aborting, it was possible to walk around the map as a tent for a short period of time.
• Game stats were wrongly updated when a character died. (increased by 2 instead of 1)
• Under rare circumstances certain enemy units didn't continue to move on the battle field.
• Bound enemies could flee.
• Various minor text updates.
• Various minor bug fixes.
Rainbow Moon is is out now on PS Vita! Visit rainbowmoongame.com, follow us on Twitter and join us on Facebook.
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The following user(s) said Thank You: Jorob, ryomaseigaku, TJF588

Rainbow Moon V2.00 patch notes 8 months 3 weeks ago #7300


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• "Use" function added to reward dialogue. It is now possible to use certain items, such as health and food items when picking up a loot bag or opening a treasure chest. This is especially useful during battle if the player's inventory is full.
This is very useful!

• The victory screen can be skipped by pressing the cancel button.
When lvgrinding, this was very annoying

• When using the camp fire and quickly aborting, it was possible to walk around the map as a tent for a short period of time.
HAHHAAHHAAHHAAHAHAHA that must have been hilarious!

Thanks for the update, and congratulations on this awesome game!
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Rainbow Moon V2.00 patch notes 6 months 4 weeks ago #7474


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Great game. Own for Vita. Now, make it perfect and give us a patch that allows us to skip battle animations. That is my ONLY gripe about this amazing game. I would happily pay for this add-on!!!!
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Rainbow Moon V2.00 patch notes 6 months 4 weeks ago #7477


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You can skip skill animations once you reach a certain point in the game. Just holding down R2 while pressing the X button will skip animations. If this is possible for a certain skill, the R2 option will also be displayed on screen.

Hope that helps.
Best regards,
Marcus
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